Values that represent CUDA compute parameters. More...
Enumerations |
Values that represent CUDA compute parameters.
Enumerator | |
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None | |
PreProc_Std_Enable |
Enable Standard Preprocessing of ray image (unsigned,[0,1]:0,RW). |
PreProc_Std_Brightness |
Standard preprocessing: brightness gain (double,[0.0,1e5]:1.0,RW). |
PreProc_Std_ContrastCenter |
Standard preprocessing: contrast center (double,[0.0,1.0]:0.5,RW). |
PreProc_Std_ContrastScale |
Standard preprocessing: contrast scale (double,[0.0,2.0]:0.0,RW). |
PreProc_Std_Gradation |
Set of points in range [0,1] describing the gradation curve. Attention: Only two points are allowed at the moment (double[],[0.0,1.0]:(0.0,0.0,1.0,1.0), RW). |
PreProc_Sharp1_Enable |
Enable sharpness algorithm 1: unsharp masking (unsigned,[0,1]:1,RW). |
PreProc_Sharp1_BlurStdDev |
Sharpness Algo1: Standard deviation of Gauss blurred image (double, [0.0,10.0]:2.5,RW). |
PreProc_Sharp1_Factor |
Sharpness Algo1: Mixing factor of blurred image with original image as pixel * factor + blurred * (1 - factor) (double,[-2.0,3.0]:1.5,RW). |
PreProc_Sharp1_OnlyCalc |
Use sharpness only for depth calculation (not for output image) (unsigned,[0,1]:1,RW). |
PreProc_Demosaic_Enable |
Enable demosaic balance parameters (unsigned,[0,1]:0,RW). |
PreProc_Demosaic_R |
Red balance (double,[0.0,1.0]:1.0,RW). |
PreProc_Demosaic_G |
Green balance (double,[0.0,1.0]:1.0,RW). |
PreProc_Demosaic_B |
Blue balance (double,[0.0,1.0]:1.0,RW). |
PreProc_DenoiseNLM_Enable |
Enable Non-Local-Means denoising of raw image (unsigned,[0,1]:0,RW). |
PreProc_DenoiseNLM_FilterDia |
Denoise filter diameter in pixels (unsigned,[2,8]:4,RW). |
PreProc_DenoiseNLM_NoiseLevel |
Noise level (double,[0.01,2.0]:0.1,RW). |
PreProc_DenoiseNLM_BlendFactor |
Blending factor (double,[0.0,0.3]:0.2,RW). |
PreProc_DataType |
The data type of all resultant images. Supported data types are UByte (unsigned char) and UShort (unsigned short). If set to Void, the data type is the same as the input raw image. (enum,[Rx::Interop::Runtime28::EDataType]:UShort,RW). |
Depth_ImageDivisor |
Result image size divisor for depth evaluation (double,[2.0,20.0]:4.0,RW). |
Depth_MinVirtualDepth |
Minimum virtual depth for depth estimation (double,[2.0,100.0]:2.0,RW). |
Depth_MaxVirtualDepth |
Maximum virtual depth for depth estimation (double,[2.0,100.0]:15.0,RW). |
Depth_NearResolutionLevel |
The resolution level for near objects. The higher the number the finer the depth resolution for near objects (unsigned,[2,5]:3,RW). |
Depth_SparseLensSet |
Flag whether to use a sparse set of micro lenses to calculate depth (unsigned,[0,1]:0,RW). |
Depth_MinStdDeviation |
Minimal standard deviation of correlation patch (double,[0.0,1.0]:0.01,RW). |
Depth_MinCorrelation |
Minimal correlation threshold (double,[0.0,1.0]:0.90,RW). |
Depth_PatchDiameter |
Correlation patch radius (unsigned,[2,5]:3,RW). |
Depth_PatchStride |
Correlation patch stride (unsigned,[1,5]:2,RW). |
Depth_LensFilterMask |
A lens filter mask to disable (1) or enable (0) certain lens types during depth estimation (unsigned[12],[0,1]:0,RW). |
Depth_ConsistencyCheck |
Enable (1) or disable (0) a depth consistency check while creating the depth map. This check should always be enabled (unsigned,[0,1]:1,RW). |
Depth_Algorithm |
The algorithm used for depth estimation. (0) is the default depth path algorithm. (1) is the slower ray cast algorithm (unsigned,[0,1]:0,RW). |
Depth_Correction_A |
Depth correction A (double,[,]:0,RW). |
Depth_Fill_Enabled |
Flag whether filling of depth map is enabled (unsigned,[0,1]:1,RW). |
Depth_Fill_IterCnt |
Number of iterations used for filling the depth map (unsigned,[0,20]:2,RW). |
Depth_Fill_IterSize |
Size of unknown depth border filled per iteration in pixels (unsigned,[1,100]:4,RW). |
Depth_Fill_Complete |
Flag to indicate whether the remaining unknown depth areas are to be filled after the iterations (unsigned,[0,1],0,RW). |
Depth_Fill_Bilateral_Enabled |
Flag whether bilateral filtering of depth map is enabled (unsigned,[0,1]:1,RW). |
Depth_Fill_Bilateral_FilterRadius |
Bilateral filter radius (unsigned,[1,20]:5,RW). |
Depth_Fill_Bilateral_Edge |
Bilateral filter edge threshold (double,[0.01,0.2]:0.05,RW). |
Depth_Fill_Bilateral_Range |
Bilateral filter range distance threshold (double,[1.0,20.0]:5.0,RW). |
Depth_Fill_Filter_Enabled |
Flag to indicate whether the first 3 iterations of the filling algorithm should perform an implicit filtering (unsigned,[0,1]:1,RW). |
Depth_Fill_Algorithm |
The algorithm used for depth filling. (0) is the default depth filling algorithm. (1) is the slower depth fill algorithm that considers more image information. (unsigned,[0,1]:0,RW). |
Depth_Fill_MaxColorSimilarity |
When the color difference of two compared pixels exceeds this threshold, the pixel is skipped. The difference is referred to normalized values where 1 would be a difference of 255 luminance values. |
Depth_Fill_ShrinkRangePX |
Shrinks the depth map 'contour' by removing all valid depths that are in this range (given in pixels) of an invalid depth value. A value of 0 means no shrink (unsigned,[0,100]:0,RW). |
Focus_ImageDivisor |
Result image size division factor (double,[0.0,-]:2.0,RW). |
Focus_RelativeFocusPlane |
Focus value for refocusing onto a plane (double,[0.0,1.0]:0.1,RW). |
Focus_DepthBlendingScale |
This scale is used to blend the colored depth image with the focus image (double,[0.0,1.0]:0.0,RW). |
Multiview_Type |
Multiview type (enum,[Rx::EMultiView]:Rx::EMultiView::RedCyan,RW). |
Multiview_EyeSeparation |
Multiview eye separation (double,[1.0,20.0]:10.0,RW). |
Grid_DrawOnGrayImage |
If set to 1U, the grid is drawn on the gray image (unsigned,[0,1]:0,RW). |
Grid_DrawMlaGrid |
If set to 1U, the grid is drawn with MLA calibration instead of MLI calibration (unsigned,[0,1]:0,RW). |
DepthMap_Color_Mode |
The color mode (enum,[EColorMode]:EColorMode::Manual,RW). |
DepthMap_Color_Min |
The minimum color value given in millimeters in reference frame (double,[-,-]:0,RW). |
DepthMap_Color_Max |
The maximum color value given in millimeters in reference frame (double,[-,-]:10,RW). |
DepthMap_Color_Map |
Specifies the color map used to color the depth map (enum,[EColorMap]:EColorMap::Perceptually_Uniform_Rainbow,RW). |